The Legacy journal

Update notes

What changed, what improved and what was fixed. Follow every step of Legacy in words made for players.

Every game and website update comes with a player-friendly note.

97 notes in the archive

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Fix

Local trial: package opening and recovery checks

A local repair improves overlapping package use, with additional backup recovery and release checks prepared.

  • In isolated tests, two overlapping uses with two owned supported packages both granted the correct contents and duration. With one package remaining, only one use succeeded and the other returned the normal empty result.
  • A failed content grant left the package and its contents unchanged in the tested failure case.
  • A complete test-world backup was restored into a separate test world, and its saved contents matched. The automatic backup setup is prepared but has not been activated on the public server.
  • Release checks now also detect changes to backup scheduling files.
  • These are local previews. Public release 381 remains in place during player testing. The package repair has not been deployed to public play, and its in-game acceptance is pending.
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Fix

Local trial: coupon use and a clearer Turkish mode description

Local repairs address overlapping Gold-coupon use and an incomplete Turkish Deathmatch description.

  • In isolated tests, two valid overlapping uses with two owned Gold coupons both succeeded and credited the correct total. With one coupon remaining, only one use succeeded and the other returned the normal empty result.
  • The local optional Turkish text pack now includes the missing line describing play against every other player in a Deathmatch description. English and every other text record were preserved.
  • The Turkish pack passed exact switching back to English and rejected a mismatched English revision.
  • These are local previews. Public release 381 remains in place during player testing. The new repairs have not been deployed to public play; in-game acceptance of the new changes is still pending.
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Fix

Local trial: more reliable overlapping box openings

A local repair improves box opening when valid requests overlap on the same stack.

  • In isolated tests, two overlapping openings with two owned boxes each consumed one box and delivered one reward.
  • When only one box remained, one opening succeeded and the other returned the normal empty-stack result without creating another reward.
  • This is a local preview. Public release 381 remains in place while live player testing continues. The new repair has not yet been accepted in the game or deployed to public play.
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Fix

Clearer room information and more reliable match objectives

The 2012 release improves room information and the handling of bomb and flag objectives.

  • The room panel now says TEAM SIZE to distinguish team capacity from the current player counts. The optional Turkish view uses TAKIM BOYUTU; English remains the default.
  • Bomb planting and defusing now respect the active round, team and player state. Repeated actions no longer restart the same bomb countdown or repeat its score.
  • Flag changes now respect the active match and participating players. Repeated reports no longer repeat points, and neutral flags cannot trigger a team victory.
  • Match-reward delivery now recovers more reliably after an initial startup error.
  • Both room labels were checked in the game. A full timed Arrival training match reached its result screen without changing competitive rewards or statistics.
  • The earlier live Deathmatch completed by two real players remains accepted. The new objective changes and other modes still need targeted two-player checks.
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Fix

2012 local trials: startup and match reliability

The 2012 local test build improves startup checks and objective handling. Full multiplayer match testing is still in progress.

  • Local startup now includes the required game update files and checks that they are available. The tested 2012 client reached the channel list and lobby after restoring this service.
  • Destruction checks now reject repeated bomb planting and invalid defusing, protecting the round timer and score. Automated checks passed; native multiplayer verification remains open.
  • Conquest checks now reject invalid flag changes and prevent neutral flags from winning a round. Automated checks passed; native multiplayer verification remains open.
  • In a local test, delivery of a waiting match reward resumed after a temporary startup problem was resolved.
  • These changes are a local preview. Complete two-player matches, combat and all-map acceptance are still being tested.
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Improvement

New client trials: earned shops and character equipment

Local trials with the newer client now cover Gold and KP purchases, purchase confirmations and more character equipment. Match compatibility is still being tested.

  • The trial catalogue uses Gold and KP. Cash purchases are disabled.
  • Tested Gold and KP purchases display a confirmation and refresh the inventory. Tested bundles grant their listed equipment and item durations. More shop entries remain under review.
  • Selected wolf equipment, character masks and glasses can be equipped and saved. More character combinations still need testing.
  • Saved control settings returned after restarting the test client.
  • Training trials reached the map and verified local weapon firing. Bot appearance, combat damage and complete matches remain under investigation.
  • The newer client remains a controlled local preview and is not available for general use.
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